Museum Services

Meet the Team

We’ve got a great selection of well-design, museum-tested exhibits to rent and stand-alone experiences to buy.

Jaclyn Barber
Senior Exhibit Graphic Designer

You have probably seen the results of Jaclyn's work on most of the exhibits OMSI has produced in the past 10 years. She enjoys sorting out the details in the various phases of exhibit graphics design and production. Jaclyn relishes in finding pleasing color combinations, well-designed ligatures, making lists, and disregarding anything that uses the Papyrus typeface. 

Key Projects:

Under The Arctic | Roots of Wisdom | Clever Together | Mindbender Mansion | Design Zone

Joe Bartley
Senior Exhibit Designer

Joe is responsible for turning ideas into delightful experiences through design. He has a passion for creative problem solving and is a strong advocate for human-centered design. Passionate about the outdoors, he enjoys hiking, fishing, traveling and Tuesday evenings when he races a sailboat on the Columbia river.

Key Projects:

Designing Our World | Lenses on the Sky | Blueback | Under the Arctic

Victoria Coats
Exhibit R&D Manager

Victoria has worked at OMSI since animatronic dinosaurs first roamed the exhibit halls. During her time at OMSI, she learned to embrace the collaborative process and barely kicks or screams at all now. She loves bringing together diverse teams of smart, imaginative cooks (but not too many), stirring up a rich soup of ideas, and filtering out a clear broth of intuitive learning experiences.

Key Projects:

Under the Arctic | Roots of Wisdom | Zoo in You | Human Plus | Eat Well, Play Well

Catherine Diaz
Exhibit Business Development Manager

Raised by a pack of OMSI Exhibit wolves, Catherine began her career writing exhibit technical manuals and now manages traveling exhibit tours. In WWF terms, she's The Rock of client requests, contracts, and all things logistic. A benevolent mistress of minutia, her foresight and charm gets and keeps any ball rolling.  Most weekends she can be found wandering the woods with a backpack and her family.

Key Projects:

CAS: Earthquake House | Zoo In You | Roots of Wisdom | Under the Arctic

Rick Gales
Senior Business Development Manager

Originally from the beaches of California, Rick has lived the dream, even earning his BS in industrial design while at the beach. Waking from the dream after decades in the exhibit industry, he has achieved vast wisdom and experience. Now at OMSI, he is the guy in the aloha shirts bringing high-quality science education to the hungry masses disguised as traveling exhibits.

Key Projects:

World of Speed | Brain Teasers | CAS: Earthquake House | Smart Egg Drop | Eat Well, Play Well

Thomas Hudson
Electronics Developer

Thomas does Electromechanical Engineering. This is where the rubber meets the road, where software and hardware come against the punishing test of a hands on museum environment.  He is active in the local electronics scene, teaches electronics at PCC, and has a patent for counting honeybees. He designs circuit boards, buttons, LEDs, haptic sensors, audio triggers to create 4D environments and toys with cool technology like 3D scanning, virtual reality head gear, and game engines.

Key Projects:

Smart Egg Drop | Zoo In You | Mindbender Mansion | Under the Arctic

Kirby JonesKirby Jones
Kirby Jones
Experience Design Manager

Have you ever seen someone bring your idea to life in front of your eyes? We do every day thanks to Kirby. With expertise in fabrication design, photography, and 2D and 3D design, Kirby turns concepts into reality for museum and retail experiences alike. His best advice for building a quality interactive experience? “Never underestimate the power of an 8-year-old girl.”

Key Projects:

Human Plus | Zoo in You | Designing Our World | Under the Arctic

Dave Laubenthal
Creative Director

Dave is passionate about STEAM. He’s a trained sculptor and has been involved with art and design projects at various scales all around the world.  He founded and ran a design studio in Portland for over a decade and carries this experience and knowledge into his position as the Creative Director over the Experience Design Studio.  When he is not looking for new ways to collaborate, he is looking for ways to spend more time riding his bike and eating tacos.

Key Projects:

Lenses On The Sky (NASA) | Designing Our World | Under The Arctic | Our Ocean

Cecilia Nguyen
Exhibit Developer (The Exhibitionator)

Cecilia works with the experts—researchers, museum visitors, youth, and community members—to figure out what the heck should go in an exhibit. Then she works with the OMSI team to figure out how the heck to make the exhibit. Aside from all the reading, talking, and scribbling this entails, she sings nerdy beautiful church music.

Key Projects:

CAS: Earthquake House | Zoo In You | Roots of Wisdom | Under the Arctic

Allyson Woodard
Exhibit Developer

Allyson has a hard time making up her mind. At age nine, she wanted to be a writer, an artist, a wolf biologist, and a ballerina. Today, she writes, researches, photographs, films, ideates, prototypes, facilitates, permission-slip-obtains, and fact checks. Maybe someday she’ll develop an exhibit about wolves. The ballerina thing is probably never going to happen.

Key Projects:

Under the Arctic | Designing Our World | Blueback | Shake House